Tag Archives: character

  1. How to Get Your PC’s Groove Back

    3

    October 3, 2011 by Jeff

    THP-Explain

    I think we’ve all been there. The campaign has been running for a while, and fun has been had around …
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  2. The Back Up…Planning A Character Ahead

    1

    September 15, 2011 by Jeff

    THP-TMAYC

    Welcome to the continuation of the tales of my most recent journey into player-dom. In previous installments I told you …
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  3. Alain The Slave Driver of PCs

    1

    July 27, 2011 by Jeff

    THP-Builds

    This is the continuation of my recent journey into the world of player-dom. In the last entry I described the …
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  4. Embrace Limitations

    7

    July 19, 2011 by Jeff

    THP-TMAYC

    I’m going on a journey. I’m getting to sit down as a regular player in a game, which is an …
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  5. Player Design Introduction

    4

    June 21, 2011 by Jeff

    THP-Feature

    When it comes to D&D design is typically the realm of two groups of people DMs and…well…game designers. I say, …
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  6. Player’s Guide: All About Themes

    2

    May 18, 2011 by Sarah Darkmagic

    THP-Guide

    While a number of ways exist to express your character, 4e D&D has three main ways of doing so: race, …
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  7. Get Back(grounds) and Fit In!

    Leave a comment

    May 9, 2011 by Jeff

    THP-OneShot

    There are some great settings out there in the world of D&D. Be they fully fleshed out worlds like the …
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  8. RP Builds – The Silent Power

    1

    April 18, 2011 by Jeff

    THP-Explain

    At the request of b_s_lynn on Twitter, it’s time for another RP Builds article. I had two requests for what …
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  9. Player’s Guide: Embrace Your Newness

    2

    April 11, 2011 by Sarah Darkmagic

    THP-Guide

    Over the past few weeks, I had the pleasure of being the Dungeon Master (DM) for a number of players …
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  10. Player’s Guide: Thinking about Role-Playing

    3

    March 21, 2011 by Sarah Darkmagic

    THP-Guide

    One of the frequent complaints I hear from players new to the game is that it’s all too confusing. Let’s …
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