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November 22, 2010 by Jeff
So you’ve reached the pinnacle of awesome in your game, you got yourself a kick butt artifact that has loads …
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Category: Articles, Killer Combo
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Tags: advice, artifact, character, growth, orcus, role-playing, scimitar, story, timbala
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November 8, 2010 by Sarah Darkmagic
When I started this series a few months ago, Essentials wasn’t out and we weren’t quite sure how it was …
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Category: Articles, Player's Guide
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Tags: advice, beginner, build, character, choices, optimization, player, players guide, power
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November 4, 2010 by Jeff
The very nature of the shifter is variable. While the shifter race shares a common origin in lycanthropy, few races …
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Category: Articles, Feature
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Tags: background, backstory, character, crunch, feature, power, race, racial power, shifter, shifting focus
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October 25, 2010 by thebasicsofthegame
Dark sun is the latest campaign setting from Wizards of the Coast, but it dates back to second edition. Even …
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Category: Articles, Explain Yourself
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Tags: athasian, background, build, character, crunch, dark sun, dilettante, gladiator, half elf, leader, mechanics, minstrel, player, race, story, striker, templar, theme, themes, warlock
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October 18, 2010 by Jeff
Dungeons & Dragons is a complicated game with lots of crunch and as much fluff as you want. When starting …
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Category: Articles, Tell Me About Your Character
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Tags: advice, background, build, character, dwarf, dwarven, fluff, ice, mechanics, power, reskinning, warlock
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October 12, 2010 by Sarah Darkmagic
In past articles, we discussed everything from designing a character concept to filling in your ability scores. Now it’s time …
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Category: Articles, Player's Guide
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Tags: advice, beginner, build, character, D&D Insider, optimization, player, players guide, skill
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September 27, 2010 by Jeff
4th edition D&D is all about being part of a team, more so than any other version of the game …
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Category: Articles, Tell Me About Your Character
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Tags: advice, backstory, character, role-playing, story
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September 24, 2010 by Jeff
First off, let me begin by laying out what I have identified as key assumptions in D&D. 1. D&D is …
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Category: Articles, One Shot
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Tags: advice, backstory, campaign, character, fluff, guest, inspiration, robert schwalb, story
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September 13, 2010 by Sarah Darkmagic
Last month I suggested I would focus on selecting skills and feats but I actually want to take a bit …
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Category: Articles, Player's Guide
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Tags: advice, beginner, build, character, character builder, inspiration, mechanics, optimization, player, players guide, red box, role-playing, story
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September 6, 2010 by Jeff
The very nature of the shifter is variable. While the shifter race shares a common origin in lycanthropy, few races …
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Category: Articles, Feature
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Tags: background, character, crunch, denkeep, feat, feature, fluff, mechanics, race, shifter, shifting focus, werebear